NyanBazToday we want to discuss about easy Slitherlink puzzles. The discussion will be published on nikoli.com, but there is no need to think narrowly about just that. We will talk about anything related to easy Slitherlink.
NyanBazI have brought some of our publications. They have puzzles from the time you made you debut, now more than 10 years ago.
NyanBazIt looks like you did not particularly specialize in easy problems then.
NyanBazKomieda has been the author of the first puzzle in three successive Slitherlink Pencil Puzzle Books.
NyanBazDoes it make you happy to be on the first page?
NobYou really want to spread the fun of Slitherlink far and wide, don't you?
NyanBazNobuyuki just said that old problems are beautifully arranged. Don't you worry about the appearance of your problems?
NobHmmm. If the taste is the same, the better appearance wins doesn't it?
NobNow about puzzles, easy Slitherlink have so few 2's.
NobThere are so few easy ways to draw around a 2. Maybe just something like this?
NyanBazBut there is also this.
NobTrue, but that is also straightforward.
NobThat isn't really easy. Fig. 1 alone is not so easy.
NobI like Fig. 3 too, and even with Fig. 4 is easy too.
NobDon't forger 3313. That makes it easier than just a 33.
NobRight. I want to make beginners realize that the 13 there is really the same as an 03. I think that easy Slitherlink should help with understanding of that sort of thing. After a beginner solves a problem, they should notice the improvements in their skill, I think that's what a good easy problem should do. What do you think?
NyanBazWon't problems with many numbers make it hard to discover what makes a puzzle tick?
NobGood point, that is a way to look at it. Nobuyuki has begun to make problems where that are a lot of numbers in groups. Didn't you also arrange lumps with many numbers?
NyanBazRight, Nobuyuki did that. There was a puzzle with 2s crowded in. (3rd problem of Puzzle Communication Nikoli Vol. 83)
NobWith Slitherlink the focus has been on reducing numbers in the puzzles from the early days. It was thought that few numbers was more elegant, and Nobuyuki went straight against that and gave us "lumpy" puzzles.
NobThat is what makes puzzles attractive, when the solvers discover new skills by themselves.
NyanBazAmong the nikoli.com comments, sometimes but just sometimes, there are posts that it is too easy it becomes just a clicking contest.
NobYou sure are frank and honest.
NyanBazHmm, maybe. How about a problem that seems difficult for beginners but where experts can use their tricks to literally run through it?
NobWould that be possible? Our definition of an easy problem is for problems to be solved by a beginner who only read the rules. It is not just how the solution goes that makes a puzzle difficult.
NobIf you go after solving fast, it wouldn't end up with the easy problems.
NyanBazIt is never easy to think about what has to be easy! All of us, we will keep making easy Slitherlink -- as many as we can!
Discussion on Jul 2009 Published on Nov 28, 2012